A little light reading with the radio on - can't hang the shelves as planned as the 'ol back pain is playing up again.
This OPR setup Kind of reminds me of Blood Bowl leagues - over time if they survive there's a lot of perks and quirks
There's also the addition of random events every round.
OPR Grimdark:FF Campaigns 3.2.0
Campaign Type
Game Limited - D6+4
Point Limited - D6+4 VPs
Time Limited - D6+4 Weeks
Endless - Divide VP / Number of Games - Give Warband 'Rating' - also allows other Warbands to Drop In/Out
Initial: 200 pt Warband (Can hold 40pts back, only one Hero Initially) - all need individual names.
Per Game:
Winner: 2 VP +20pts + XP per unit
Loser: 40pts + XP per unit
Campaign Steps
1. Mission Setup
- Roll for *Special Objective - 6 Options (Reroll if invalid)
2. Play Mission
- +50pts max opponent Warband difference
- Underdog Bonus !!
- Random Events per round (36 Options - some additional models for flavour required - to add to second post)
3. Check for Casualties
- Routed units are not casualties
-
*Normal Units Casualty 1 = Dead 6 = Recover & +1 XP
-
**Hero Units 1 = Injury Trait 6 options -5pts 6 = Talent Trait 6 options +5pts
- Traits can only be earned ONCE
- Permadeath or Sit out D3 games and lose all XP?
4. Earn Experience
- Not casualty: +1 XP
- defeat unit: +1 XP
- defeat hero: +2 XP
- +5xp = +5 pts and ADD trait
- Normal Unit Charts & Hero Unit Charts
- No Unit may exceed 30 XP
5. Upgrade Warbands
- Spend Points/Sell Gear/Buy Gear
6. Recruit Units
- Up to 3 Hero Units can be in a Warband, but only one can be added per Recruit phase
- Regular Units - only limit is points available. +10pts can be recruited with +5XP.
- Disband Unit - losing all XP & Upgrades (Or all Warband and additionally lose all VP & Points)
And repeat and repeat.
Will need a roster per player, and a sheet of results.
Doesn't seem that much.. and I can always keep a log.
All the traits and random events definitely add flavour, and I suspect some character/model attachment.
Anyone interested??