pet, I'll send Craig the Swiss voltiguers along with 2 supply points, I'll use 4 to keep the army in the field and use the remaining points to try and recover the light cavalry.
The column will continue to advance steadily, the voltiguers of the Garde 're Paris will lead along with the 1st large unit of the Garde de Paris broken into two skirmish units. They will be supported by they the gun, cuirassiers an the 2he platoon of the garde.
rumour is that he is working on some sailors.....master bates and seamen stains!!
Obviously he could 3d print a ship and then extensively modify it from the keel up!!!
Some French seamen, Steve's favourites!!
hannoverian legion ...elite Austrian deserters fighting for the French, true redcoats!!
the cavalry can hold position and skirmish, the hanoverian infantry should exchange fire but wait for reinforcements from the main column. The Irish can pursue their opponents.
Any possible pursuit should be done by the heavy cavalry from the vanguard and the remaing hanoverian infantry from the vanguard should support the cavalry.
Then spend my available supply points trying to recover the cavalrys disorder points. Then the vanguard should move one space forward, if the able
pete, I'll spend points trying to recover the disorder, was it three dice to roll, if so 3,3,1.
The cavalry will drive off the scouts, keeping contact with the main force, I'll feed in the Irish legion voltiguers, light gun and 1st platoon of Hanover legion to support them if needed. All unit's advance one spwce
some more fusiliers and artillery train for the French
no, I've not heard from him
I've updated them above .
Naturally my officer is Colonel, "The Comte" D'El Monte.
I rolled, 6,4 and then a 4 and 2
Dave, being an Aggresive cavalry type shall command the vanguard:
Aggresive shock cavalry 7points , 13th cuirassiers
Light cavalry 4points - 3rd Dutch Hussars
Aggresive green light cavalry 4points - hannoverian chasseurs
Good shooting light infantry 8points - voltigeurs garde de Paris
Veteran line infantry 6points - 1st platoon carabiniers Hanoverian legion
Craig shall command the supply column (not sure Dave can be trusted not to chase guerrillas into the hills):
2x large green line infantry 8points 1st and 2nd platoon Hannoverian legion
Light infantry 6points , voltigeurs Irish legion
Light cavalry 4points, 15th chasseurs a cheval
Light gun 4points - 4pdr gun
Green light cavalry 3points - westphalian light horse
The main column:
2x large line infantry 10points , 1st and 2nd company garde de Paris
Medium gun 6points - 8pdr gun
Light gun 4points - howitzer
Good shooting light infantry 8points - voltigeurs swiss
2x line infantry 8points, 1st and 2nd company swiss
destroy the McGregor Mexicans!!
And tbh you could use both sets of rules
20mm square bases, green carriages for the French!! 👍👍
And if you just paint up some more Brunswick troops for Dave that would be grand!
and it is clear that you also have more painted German troops than Aggresive Davina!
they're looking good!
Numerous skirmish bases requested as well as howitzers!
I'll have to scrounge more artillery crews together!
actually I'm pretty certain that French guns always fire once before becoming useless!!
But nonetheless I dib you for a howitzer!