Gameweek 2: Fixtures, Results and Match Reports

  • Please use this thread to schedule your games and write up any match reports.


    Please see the coach availability table (below) when organising your games.


    Home teams are listed first (see The Manual for stadium advantages)


    Punch Suckers (Mike) v Average Joes (Darren)

    Ming's Minions (Shaun) v Accident & Emergency (Andy)

    Foul Peak Runners (Pete) v Da Black Gulf Badboyz (Glenn)

    Douglas Valley Darkside (Scott) v Heldenhammer Rovers (Adam)

    Centre Parc Pollinators (Alex) v Heebie Jeebies (Martin)


    The following games are outstanding from Gameweek 1 and must be played as soon as possible:


    Average Joes (Darren) v Lancashire Rainbows AFC (Alan)

    Da Black Gulf Badboyz (Glenn) v Ming's Minions (Shaun)


    wb-vi-coach-availability-1.jpg

    Better lives have been lived in the margins, locked in prisons, and lost on the gallows, than have ever been enshrined in palaces.

  • Tomorrow we’ve got Suckers v Joes and Darkside v Reavers taking place.


    If Pollinators v Jeebies and Runners v Badboyz can be played next Friday (13th), we can extend the deadline until then.

    Better lives have been lived in the margins, locked in prisons, and lost on the gallows, than have ever been enshrined in palaces.

  • The gameweek is to to be extended by 7 days.


    All the remaining gameweek 1 and gameweek 2 fixtures are scheduled for next weekend, and then we are up to date.

    Better lives have been lived in the margins, locked in prisons, and lost on the gallows, than have ever been enshrined in palaces.

  • the Hebiee jeebies visited the pollinators at their home ground 'bee cliff parc' which is now famous for it's pronounced slope.

    The game started with the most inaccurate kick from a halfling putting the ball straight out of play. A touch back and a td from a quick return by a skaven blitzer. However a lightning reply including a thrown halfling saw the game tied at 1-1 with only 3 turns played this looked like it was going to be a high scoring game. It wasn't.

    It turns out when almost everybody is a dodge expert no one can tackle and only one player has block that when push comes to shove, shove comes to push...

    The second half was made up of a number pushback but the game turned on the skaven thrower refusing to throw to a goblin, a tree blitzed from a mile away having to go for it and put the squeeze on the heebie line. A stella play saw the halflings stop just short if the end zone to catch their breath and a similar sterling effort saw the goblins almost do enough but push came to shove again. And the halfling just skipped in. 2-1 the polinators